Avraham Raskin
About Work Podcast Studio Get in touch
About Work Podcast Studio Get in touch
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How I build

I prototype fast, test ideas in public, and turn the strongest spatial concepts into usable products.

Spatial-first UX

Interfaces should sit in context, reduce friction, and feel like they were always part of the physical environment.

Prototype to proof

Concept films and fast technical probes are used as decision tools before committing to long production cycles.

Cross-domain execution

Projects span AR, AI, security, mobility, and product design while keeping one clear interaction story.